CryENGINE 3 Game Development: Beginner's Guide

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CryENGINE 3 Game Development: Beginner's Guide by Sean Tracy, Paul Reindell.pdf

Uploaded : 2018/06/25 

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01

Descriptions : p Discover how to use the CryENGINE free SDK the next generation real time game development tool Begin developing your own games of any scale by learning to harness the power of the Award Winning CryENGINE game engine Build your game worlds in real time with CryENGINE Sandbox as we share insights into some of the tools and features useable right out of the box Harness your imagination by learning how to create customized content for use within your own custom games through the detailed asset creation examples within the book Contains C programming examples designed to expose powerful game customization opportunities available to game programmers Translate your game design into a functioning game by following the easy step by step examples exploring level building visual scripting and many of the other tools within CryENGINE In Detail CryENGINE is a complete game development environment used by AAA game development studio Crytek to produce blockbuster games such as Crysis and This complete Beginner s Guide takes the would be game developer through the steps required to create a game world complete with event scripting user interface and D environment in the free CryENGINE SDK Learn to create game worlds with the CryENGINE Sandbox the tool used to create AAA games like the soon to be released Crysis Follow straightforward examples to sculpt the terrainlace vegetation set up lighting create game sounds script with Lua and code with C Learn to navigate the interface within the CryENGINE Sandbox the tool used to create AAA games like Crysis and as well as the soon to be released Crysis Learn to create your own worlds by following straight forward examples to sculpt the terrainlace vegetation set up lighting create game sounds and script with the Lua language The book covers all beginner aspects of game development including an introduction to C for non coders What will you learn from this book Learn to navigate within the CryENGINE Sandbox Learn to create your own worlds by following straightforward examples to sculpt and mould the terrain and place vegetation Learn to model with the integrated tools available to designers and artist in the CryENGINE Sandbox Learn methods of visual scripting used to create amazingly complex scripted events Learn how to start creating and compile C game code to create your own custom game Learn to use Autodesk Scaleform to create high fidelity d heads up displays and menus for the player Learn how to create your own custom characters and objects for use within the examples Learn to create your own cut scenes animations and videos using the power of the CryENGINE engine to maximize the output Learn to use FMOD designer along with the CryENGINE to add sound and music to your game Explore some of the key performance and optimization strategies for levels and learn to share your content with others Approach A step by step beginner s tutorial to creating AAA style games with the complete game creation tool CryENGINE Who this book is written for This book is written with the beginner and casual developer in mind The freely available version of the CryENGINE is used for all examples in this book










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