Maya Feature Creature Creations (Graphics Series)

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Maya Feature Creature Creations (Graphics Series) by Todd Palamar.pdf

Uploaded : 2018/06/24 

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01

Descriptions : Discover how to build commercial quality anatomy based CG characters using Maya with Maya Feature Creature Creations Second Edition In today s competitive entertainment market animated movies and video games require superior graphics and realistic characters making it imperative that D artists and designers master state of the art software like Maya With this book you will learn all of the steps required to create a character from concept to completion Using step by step instructions and explanations the book lays out a method for building anatomy basedhoto realistic computer generated characters with physicsdriven skin The most up to date techniques and technology are presented including how to create skin and muscle deformations and how to rig your character without binding tools You will also gain an understanding of how to work within a high resolution pipeline Insight and advice from a professional animator will help you troubleshoot along the way Maya Feature Creature Creations Second Editionrovides you with all the skills and techniques needed to create your own fantastic Hollywood style creatures and characters










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